Phil made the "gingerbread man" play, but is it correct?
Phil teaches us how to play the early game at gammon go.
An advanced study of game plan.
Phil teaches us about a key theory in checker decisions.
Phil duscusses his process for calculating gammon adjusted take points.
Phil gives us a lesson in two critical match scores: Gammon Go and Gammon Save.
Phil shares a new perspective on the idea of game plan.
John O'Hagan joins Phil to analyze a doubling window cube problem.
Phil uses this position to demonstrate the "quiz factor".
Phil uses a 5-4 position to demonstrate the idea of cube vig.