I hope you considered hitting with 22/16* and then swiftly rejected it. The last thing Red wants to do here is lose a gammon. Losing a single game is of little consequence because White
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Make Them Work
Unlimited Game. Red to play 5-1.
eXtreme Gammon ID: XGID=-a--B-C-D--AbC---cbeb-B---:0:0:1:51:0:0:3:0:10
Answer and Commentary
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Bray’s Learning Curve is a USBGF online series by author Chris Bray. Each week Chris lends his sharp insight and easy to understand analysis to help you improve your game.
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- Tagged: Basic Beginners, Middle Game
More Bray's Learning Curve
- March 14, 2023
After the forced bar/23* Red has the choice of (a) 23/20; (b) 13/10 (c) 8/5.
The worst place for a single checker in your opponent’s home board is on the 23-pt because its sixes are blocked.