USBGF OLM 2018-11-18

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Last vote on the OLM:

is Neil Kazaross

score: 9
pip: 124
                         
11 point match
                          pip: 122
score: 7

is USBGF Members
XGID=---BBBC--A-AbCbb-d-c-Ab---:1:-1:1:62:7:9:0:11:10
to play 62

1.playedRollout113/7 9/7eq: -0.100
Player:
Opponent:
41.67% (G:3.32% B:0.08%)
58.33% (G:3.01% B:0.10%)
Conf.: ± 0.001 (-0.102...-0.099) - [100.0%]
Duration: 2 hours 33 minutes
2.Rollout113/5eq: -0.106 (-0.006)
Player:
Opponent:
41.41% (G:3.29% B:0.10%)
58.59% (G:3.18% B:0.14%)
Conf.: ± 0.001 (-0.107...-0.105) - [0.0%]
Duration: 2 hours 27 minutes
3.Rollout111/5 9/7eq: -0.108 (-0.008)
Player:
Opponent:
41.36% (G:3.25% B:0.07%)
58.64% (G:3.08% B:0.09%)
Conf.: ± 0.001 (-0.109...-0.106) - [0.0%]
Duration: 2 hours 03 minutes
 
1 7776 Games rolled with Variance Reduction.
Dice Seed: 78163301
Moves: 4-ply, cube decisions: XG Roller+

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

USBGF Members vote:
[25] 13/7 9/7
[ 5] 13/5
[ 2] 11/5 9/7


Grant Hoffman (grant@hoffman.kiwi)
teaches at the Backgammon Learning Center, and can be contacted for lessons via email.

Grant Hoffman recommends: 13/7 9/7

As we cannot escape, I think we should just make our 7 point with 13/7 9/7. Then we will have a 5 prime in place to contain any blot we hit.


Neil Kazaross to play:

is Neil Kazaross

score: 9
pip: 124
                         
11 point match
                          pip: 114
score: 7

is USBGF Members
XGID=---BBBCB---AbBbb-d-c-Ab---:1:-1:-1:21:7:9:0:11:10
to play 21

1.playedRollout16/4* 4/3eq: -0.012
Player:
Opponent:
54.04% (G:2.59% B:0.11%)
45.96% (G:4.62% B:0.19%)
Conf.: ± 0.003 (-0.015...-0.008) - [100.0%]
Duration: 31 minutes 53 seconds
2.Rollout16/3eq: -0.191 (-0.180)
Player:
Opponent:
43.98% (G:1.69% B:0.06%)
56.02% (G:3.54% B:0.06%)
Conf.: ± 0.003 (-0.194...-0.188) - [0.0%]
Duration: 28 minutes 09 seconds
3.Rollout18/6 3/2eq: -0.256 (-0.245)
Player:
Opponent:
40.07% (G:1.26% B:0.02%)
59.93% (G:2.88% B:0.04%)
Conf.: ± 0.003 (-0.259...-0.254) - [0.0%]
Duration: 32 minutes 40 seconds
4.Rollout111/10 8/6eq: -0.294 (-0.283)
Player:
Opponent:
45.82% (G:2.78% B:0.26%)
54.18% (G:10.54% B:0.17%)
Conf.: ± 0.004 (-0.298...-0.291) - [0.0%]
Duration: 27 minutes 31 seconds
 
1 1296 Games rolled with Variance Reduction.
Dice Seed: 78163301
Moves: 4-ply, cube decisions: XG Roller+

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Neil Kazaross plays 6/4*/3.

This is all about gaining pips and not leaving shots. 6/4*/3, while somewhat awkward, caters to both of my priorities.


Today’s vote:

is Neil Kazaross

score: 9
pip: 121
                         
11 point match
                          pip: 118
score: 7

is USBGF Members
XGID=---BBBCB---AbBbb-d-b--c--A:1:-1:1:61:7:9:0:11:10
to play 61

eXtreme Gammon Version: 2.10

Comments

  1. Stephen Trundy says:

    He’s got a weird position going. Stripped points and a dilly on the three. He’s still in danger in an exchange of hits. I say make him perform and come out. Also, why let him have a free roll to improve (in front of us) without danger?

  2. David Kettler says:

    I play 11/5. Going to 18 just lets Neil either hit or play behind us as the dice dictate.

    • gary oleson says:

      concur – it’s going to be hard for him to develop without doublets or leaving several indirect shots at his checkers. i’m not afraid of the dilly on his 3 point

  3. Joshua Riddell says:

    Lovely roll…need to “click better.” Bar/18. Provoke something while we have a far better board and many points are stripped.

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