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is Neil Kazaross score: 7 pip: 4 | ||||||||||||||||

11 point match | ||||||||||||||||

pip: 144 score: 6 is USBGF Members | ||||||||||||||||

XGID=---BBBBB----AA-------A-bB-:1:1:1:65:6:7:0:11:10 | ||||||||||||||||

to play 65 |

1. | Rollout^{1} | 21/15 13/8 | eq: -2.470 | |||

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2. | Rollout^{1} | 21/10 | eq: -2.471 (-0.001) | |||

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3. | Rollout^{1} | 13/8 12/6 | eq: -2.474 (-0.004) | |||

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4. | Rollout^{1} | 24/18 13/8 | eq: -2.477 (-0.007) | |||

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5. | Rollout^{1} | 24/18 21/16 | eq: -2.479 (-0.009) | |||

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^{1} 7776 Games rolled with Variance Reduction.Dice Seed: 37236461 Moves: 4-ply, cube decisions: XG Roller+ |

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

`USBGF Members vote:`

[11] **21/15 13/8**

[ 6] 24/18 13/8

[ 4] 21/10

[ 4] 24/18 21/16

[ 1] 13/8 12/6

teaches at the Backgammon Learning Center, and can be contacted for lessons via email. |

**Grant Hoffman recommends: 24/18 13/8**

We have to come down to 1 checker on the 24 point so that any 1 by Neil except 11 gives us a shot.

Then it would be great to have a 6 prime, so the 5 has to be played 13/8. This means we have to play 24/18 with the 6.

Neil Kazaross: 61 2/0

USBGF Members: 54 15/10 12/8

Neil Kazaross: 53 2/0

Neil Kazaross wins four points and wins the match.