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is Neil Kazaross score: 4 pip: 103 | ||||||||||||||||

11 point match | ||||||||||||||||

pip: 128 score: 3 is USBGF Members | ||||||||||||||||

XGID=---BBBCA--b--C-b-bbbBaaab-:1:1:1:32:3:4:0:11:10 | ||||||||||||||||

to play 32 |

1. | Rollout^{1} | 13/8 | eq: -0.206 | |||

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2. | Rollout^{1} | 13/11 5/2 | eq: -0.207 (-0.001) | |||

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3. | Rollout^{1} | 7/2 | eq: -0.208 (-0.002) | |||

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4. | Rollout^{2} | 13/11 6/3 | eq: -0.212 (-0.006) | |||

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5. | Rollout^{2} | 13/11 7/4 | eq: -0.214 (-0.008) | |||

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^{1} 7776 Games rolled with Variance Reduction.Dice Seed: 59744817 Moves: 4-ply, cube decisions: XG Roller+ ^{2} 1296 Games rolled with Variance Reduction.Dice Seed: 59744817 Moves: 4-ply, cube decisions: XG Roller+ |

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

`USBGF Members vote:`

[30] **13/8**

[ 9] 13/11 7/4

[ 8] 7/2

[ 4] 13/11 6/3

teaches at the Backgammon Learning Center, and can be contacted for lessons via email. |

**Grant Hoffman recommends: **

If Neil had a better board, we should just play 13/8.

With Neil having those three blots, we do not mind being hit. Being hit means we could pick up more blots and increase our chances of winning a gammon. Therefore, plays like 7/2, not fearing being hit, and 13/11 7/4 and 13/11 6/3 could easily be right. Even 13/11 5/2 has merit.

However, Neil does have a broken 5 prime so we should just go with 13/8, as it gives us more rolls to cover the blot on our 7 point, is a slot for the 8 point and gives us more rolls to make the 2 point.

is Neil Kazaross score: 4 pip: 103 | ||||||||||||||||

11 point match | ||||||||||||||||

pip: 123 score: 3 is USBGF Members | ||||||||||||||||

XGID=---BBBCAA-b--B-b-bbbBaaab-:1:1:-1:65:3:4:0:11:10 | ||||||||||||||||

to play 65 |

1. | Rollout^{1} | 8/3 8/2 | eq: +0.096 | |||

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2. | Rollout^{1} | 15/10 15/9 | eq: +0.053 (-0.042) | |||

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^{1} 1296 Games rolled with Variance Reduction.Dice Seed: 59744817 Moves: 4-ply, cube decisions: XG Roller+ |

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

**Neil Kazaross plays 8/3 8/2.**

An interesting roll since perhaps paying off the 11 number shot is right at DMP, but just perhaps. Here I will lose too many gammons when hit, as my awful homeboard will provide little defense. Therefore, with gammons counting I don’t pay off.

is Neil Kazaross score: 4 pip: 92 | ||||||||||||||||

11 point match | ||||||||||||||||

pip: 123 score: 3 is USBGF Members | ||||||||||||||||

XGID=---BBBCAA-b--B-b--bbBabbb-:1:1:1:53:3:4:0:11:10 | ||||||||||||||||

to play 53 |

eXtreme Gammon Version: 2.10